A community introduction for Unity DOTS (Data-Oriented Technology Stack) — concepts, workflows, Netcode for Entities, optimizations, and 1.x → 6.5 migration. Targets Entities 6.5.0 and Netcode for ...
The netcode for entities package provides the multiplayer features needed to implement world synchronization in a multiplayer game. It uses the transport package for the socket level functionality, ...
Welcome to the "Unity Real-time Multiplayer Alpha" repository! Here, you can find all the resources you need to start prototyping your own real-time multiplayer game. ・sampleproject/ : A Unity project ...
Unity Technologiesが「Unity 6.7 Beta(6000.7.0b1)」を公開 Netcode for Entitiesでは、ホスト時のサーバー用Worldとクライアント用Worldを単一化する「Single World Hostモード」がデフォルト設定に追加 ShaderBuildSettingsに、シェーダーキーワードを自動で動的分岐へ一括変換する「fast buildモ ...