This page explains how to use ScriptableObject-based enums in your Unity project. This is the third in a series of six mini-guides created to assist Unity developers with the demo that accompanies the ...
Before you dive into the ScriptableObject demo project and this series of mini-guides, remember that, at their core, design patterns are just ideas. They won’t apply to every situation. These ...
This article was originally posted on our blog, here. Corrections: commenters Szymon Gatner and Ashkan Saeedi Mazdeh helped me discover this method works on classes derived from Object, not just ...
In the Introduction to Scriptable Objects tutorial, they claim that Scriptable Objects are amazing data containers. However, it's not clear how useful Scriptable Objects really is, and what problems ...
Hello! I am Okura, a game engineer at the indie game studio YAO!GAMES. In this article, I will introduce how to use ScriptableObjects to Unity development beginners, using the implementation of our ...
The main objective of this blog post is to give you an idea about ScriptableObject in Unity. "ScriptableObject is a class you can derive from if you want to create objects that don't need to be ...
According to Unity API documentation, "ScriptableObject is a class you can derive from if you want to create objects that don't need to be attached to game objects." Confuesed..? Don’t worry, if you ...
I'm Tetra, who forgot something and unfortunately went to Sushiro two days in a row. Sushi works wonders. I'm making a game called Citron World and occasionally write development articles. Follow me ...
There is an outburst of abusing ScriptableObject in the wrong, wrong way. Including using it as Event Broker or Reactive variable. DO NOT DO THIS. Don't even think about it. I've collected many ...
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