Typically drawing lots of shapes involves changing the transformation and attributes that are used to draw the path. After changing things you often want to restore the original canvas state. The ...
This is NOT a three.js API cheat sheet, it skips basic 3D production fundamentals and concepts (any decent LLM already has that internal knowledge) as well as three.js API technicalities (just look up ...
This is a Three.js agent skills pack for producing awesome graphics. It includes mesh design, lighting, PBR materials, textures, shaders, TSL/WebGPU, GLSL, post ...
When working with bitmaps and many other similar resources there is a common problem of how do we actually load or save the resource? In simple cases the standard method is to use a URL within an HTML ...
At PDC, Microsoft talked about what the next version of its browser will bring to the world. IE9 will contain a new emphasis on performance and graphics, and should make the browser far more ...
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