This is me following a tutorial on HLSL in Unity. I uploaded it to GitHub as evidence of me doing my winter 2023 homework. Unity is a popular cross-platform game engine. It provides extensive ...
vertices[0] = float4(input[0].pos.xyz + delta.yyy, 1.0f); vertices[1] = float4(input[0].pos.xyz + delta.yyx, 1.0f); vertices[2] = float4(input[0].pos.xyz + delta.xyy ...
A variety of tutorials this week. ScriptableObjects popped up as a topic once more, if you aren't making use of them in your projects yet you should definitely give those a look. The shader people ...
Unity Shader Graph Tutorial. I show how to make a dissolve shader (and inverse dissolve shader) using Unity's Shader Graph in HDRP. Unity Shader Graph Tutorial. I show how to make a dissolve shader ...
You will learn to write a lit toon shader from scratch. The shader will be lit by a single directional light, and cast and receive shadows. Breath of the Wild divides surfaces into two bands of ...
I recently published an article about the UI/UX design for the Virtual Market 5 venue "Default Cube," and in this article, I will introduce the production process of the NodeRing that I introduced ...
This article outlines the necessary learning path for writing shaders in Unity, intended for those who have written programs (especially C-based ones). Since it assumes usage in VRChat (BuiltinRP), I ...
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